by postmaster | Jul 18, 2003 | Franchise Adventure, Graphics - Technical, Lighting/Texturing
Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...
by postmaster | Jul 18, 2003 | Original Adventure, Sound Effects, Writing, Story
Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...
by postmaster | Jul 18, 2003 | Animation, Camera Direction in a Game Engine, Character Design
Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...
by postmaster | Jul 18, 2003 | Animation, Costume Design, Original Musical Score, Original Role Playing
Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...
by postmaster | Jul 18, 2003 | Direction in a Game Cinema, Franchise Action, Game Design - Franchise, Game of the Year, Use of Sound in a Franchise, Voice Performance, Writing, Dialogue
Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...