Feb 9, 2015 | 2014, Animation, Art Direction - Fantasy, Camera Direction in a Game Engine, Control Precision, Costume Design, Events, Game Design - New IP, Lead Performance in a Drama, Song Collection, Sound Effects, Writing in a Comedy, Writing in a Drama
Game nominations were announced at PAX South. Whips formed groups based on support for each nominee in the Bobcat Theatre 10am Friday January 23. Speakers: Thomas Allen [President, NAVGTR], Daniela Chunga [Pop Culture Editor, Royal Flush Magazine], Jesse Cox [Co-host,...
May 11, 2012 | 2011, Sound Effects
May 10, 2012 | 2011, Animation, Camera Direction in a Game Engine, Control Precision, Direction in a Game Cinema, Lighting/Texturing, Sound Effects, Use of Sound in a Franchise
WINNER, Camera Direction in a Game Engine
May 10, 2012 | 2011, Animation, Art Direction - Contemporary, Character Design, Direction in a Game Cinema, Franchise Action, Game Design - Franchise, Lead Performance in a Drama, Original Dramatic Score - Franchise, Sound Editing in a Game Cinema, Sound Effects, Supporting Performance in a Drama, Use of Sound in a Franchise, Writing in a Drama
NOMINEE, Lead Performance in a Drama – Billy Murray as “Price”; NOMINEE, Supporting Performance in a Drama – Kevin McKidd as “Soap”; WINNER, Use of Sound in a Franchise
May 7, 2012 | 2011, Art Direction - Contemporary, Control Design - 3D, Control Precision, Feature Story, Franchise Action, Game Design - Franchise, Original/Adapted Song, Sound Editing in a Game Cinema, Sound Effects
WINNER, Control Precision; WINNER, Original/Adapted Song – “Want You Gone”; WINNER, Sound Effects
May 6, 2012 | 2011, Animation, Art Direction - Contemporary, Camera Direction in a Game Engine, Direction in a Game Cinema, Feature Story, Franchise Adventure, Graphics - Technical, Lighting/Texturing, Original Dramatic Score - Franchise, Sound Editing in a Game Cinema, Sound Effects, Use of Sound in a Franchise, Writing in a Drama
WINNER, Direction in a Game Cinema; WINNER, Original Dramatic Score – Franchise; WINNER, Sound Editing in a Game Cinema; WINNER, Sequel Adventure Game
May 21, 2007 | Costume Design, Graphics - Technical, Lead Performance in a Drama, Sound Effects
Game of the Year – Elder Scrolls IV: Oblivion Game of the Year – Final Fantasy XII Game of the Year – Gears of War Game of the Year – Loco Roco Game of the Year – Okami – WINNER Game of the Year – Viva Pinata...
Mar 9, 2005 | Art Direction, Lighting/Texturing, Sound Editing in a Game Cinema, Sound Effects
Game of the Year – Burnout 3: Takedown Game of the Year – Half-Life 2 – WINNER Game of the Year – Katamari Damacy Game of the Year – Ninja Gaiden Game of the Year – Ratchet & Clank: Up Your Arsenal Game of the Year – Rome:...
Mar 31, 2004 | Original Action, Sound Effects
Game of the Year – Crimson Skies: High Road to Revenge Game of the Year – Legend of Zelda: Wind Waker Game of the Year – Prince of Persia: The Sands of Time – WINNER Game of the Year – Star Wars: Knights of the Old Republic...
Jul 18, 2003 | Original Adventure, Sound Effects, Writing, Story
Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...