by postmaster | Feb 9, 2015 | 2014, Animation, Art Direction - Fantasy, Camera Direction in a Game Engine, Control Precision, Costume Design, Events, Game Design - New IP, Lead Performance in a Drama, Song Collection, Sound Effects, Writing in a Comedy, Writing in a Drama
Game nominations were announced at PAX South. Whips formed groups based on support for each nominee in the Bobcat Theatre 10am Friday January 23. Speakers: Thomas Allen [President, NAVGTR], Daniela Chunga [Pop Culture Editor, Royal Flush Magazine], Jesse Cox [Co-host,...
by postmaster | Oct 19, 2014 | Control Design - 2D or Limited 3D, Control Precision, Game Engineering
EyePlay, an interactive video game projection system and software, can be reviewed at the following installed locations. To schedule an appointment, contact andru dot miller at eyeclick dot com. If you received an invitation from NAVGTR via email, please disregard...
by postmaster | May 10, 2012 | 2011, Control Precision, Franchise Children's/Family
WINNER, Sequel Children’s/Family Game
by postmaster | May 10, 2012 | 2011, Animation, Camera Direction in a Game Engine, Control Precision, Direction in a Game Cinema, Lighting/Texturing, Sound Effects, Use of Sound in a Franchise
WINNER, Camera Direction in a Game Engine