May 13, 2012 | 2011, Control Design - 3D, Feature Story, Franchise Action, Game Design - Franchise, Lighting/Texturing
WINNER, Control Design 3D; WINNER, Lighting/Texturing
May 10, 2012 | 2011, Control Design - 3D, Lead Performance in a Comedy, Original Action, Supporting Performance in a Comedy
NOMINEE, Lead Performance in a Comedy – Steve Blum as “Grayson Hunt”; NOMINEE, Supporting Performance in a Comedy – Chris Cox as “Rell”; NOMINEE, Supporting Performance in a Comedy – Anthony De Longis as “General...
May 7, 2012 | 2011, Art Direction - Contemporary, Control Design - 3D, Control Precision, Feature Story, Franchise Action, Game Design - Franchise, Original/Adapted Song, Sound Editing in a Game Cinema, Sound Effects
WINNER, Control Precision; WINNER, Original/Adapted Song – “Want You Gone”; WINNER, Sound Effects
Mar 9, 2005 | Camera Direction in a Game Engine, Control Design - 3D
Game of the Year – Burnout 3: Takedown Game of the Year – Half-Life 2 – WINNER Game of the Year – Katamari Damacy Game of the Year – Ninja Gaiden Game of the Year – Ratchet & Clank: Up Your Arsenal Game of the Year – Rome:...
Mar 31, 2004 | Animation, Camera Direction in a Game Engine, Control Design - 3D, Franchise Adventure, Game of the Year, Lighting/Texturing
Game of the Year – Crimson Skies: High Road to Revenge Game of the Year – Legend of Zelda: Wind Waker Game of the Year – Prince of Persia: The Sands of Time – WINNER Game of the Year – Star Wars: Knights of the Old Republic...
Nov 21, 2002 | Control Design - 3D, Innovation in Game Play
NATIONAL ACADEMY OF VIDEO GAME TESTERS AND REVIEWERS CORP. ANNOUNCES YEAR 2001 WINNERS FOR 1ST ANNUAL AWARDS SCOTT PEASE WINS FIRST AWARD IN HISTORY November 21, 2002 — The National Academy of Video Game Testers and Reviewers Corp. today announced the winners...