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Sly 2: Band of Thieves

by postmaster | Mar 9, 2005 | Camera Direction in a Game Engine, Control Design - 3D

Game of the Year – Burnout 3: Takedown Game of the Year – Half-Life 2 – WINNER Game of the Year – Katamari Damacy Game of the Year – Ninja Gaiden Game of the Year – Ratchet & Clank: Up Your Arsenal Game of the Year – Rome:...

Prince of Persia: The Sands of Time wins 7 NAVGTR game awards

by postmaster | Mar 31, 2004 | Animation, Camera Direction in a Game Engine, Control Design - 3D, Franchise Adventure, Game of the Year, Lighting/Texturing

Game of the Year – Crimson Skies: High Road to Revenge Game of the Year – Legend of Zelda: Wind Waker Game of the Year – Prince of Persia: The Sands of Time – WINNER Game of the Year – Star Wars: Knights of the Old Republic...

Sly Cooper and the Thievius Raccoonus wins 3 NAVGTR Awards

by postmaster | Jul 18, 2003 | Animation, Camera Direction in a Game Engine, Character Design

Outstanding Game of the Year Animal Crossing, NINTENDO Grand Theft Auto: Vice City, ROCKSTAR GAMES – WINNER Metroid Prime, NINTENDO Tom Clancy’s Splinter Cell, UBISOFT Outstanding Animation in a Game Cinema Kingdom Hearts, SQUARE EA – WINNER Lord of...

ICO wins 6 NAVGTR game awards

by postmaster | Nov 21, 2002 | Animation, Art Direction, Camera Direction in a Game Engine, Game Design - New IP, Lighting/Texturing, Original Adventure

NATIONAL ACADEMY OF VIDEO GAME TESTERS AND REVIEWERS CORP. ANNOUNCES YEAR 2001 WINNERS FOR 1ST ANNUAL AWARDS SCOTT PEASE WINS FIRST AWARD IN HISTORY November 21, 2002 — The National Academy of Video Game Testers and Reviewers Corp. today announced the winners...
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