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Global Mobile Gaming Market (2021 to 2026) – Growth, Trends, COVID-19 Impact, and Forecasts – ResearchAndMarkets.com

by BusinessWire | Mar 3, 2021 | BusinessWire

DUBLIN--(BUSINESS WIRE)--The "Mobile Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)" report has been added to ResearchAndMarkets.com's offering. The mobile gaming market is expected to register a CAGR of 12.6% during the forecast period,...

Immersion and StrikerVR to Collaborate on Advanced Haptic Peripherals for VR and Gaming

by BusinessWire | Mar 3, 2021 | BusinessWire

SAN FRANCISCO & NEW ORLEANS--(BUSINESS WIRE)--$IMMR #VR--Immersion Corporation (NASDAQ: IMMR), the leading developer of haptic technologies, and StrikerVR, the manufacturer and developer of cutting-edge force feedback peripherals, announced that the two companies will...

Zynga Acquires Echtra Games Team Led by Developers of Diablo and Torchlight Franchises

by BusinessWire | Mar 3, 2021 | BusinessWire

Adds a talented development team with extensive cross-platform experience to Zynga Brings Echtra Games’ proprietary cross-platform development tools and technologies Strengthens Zynga’s development capabilities for future cross-platform projects The Echtra Games team...

Global Gaming Headset Markets 2020-2024 – Wireless Headsets and Improved Wireless Connectivity will Lead to Sizable Demand – ResearchAndMarkets.com

by BusinessWire | Mar 3, 2021 | BusinessWire

DUBLIN--(BUSINESS WIRE)--The "Global Gaming Headset Market 2020-2024" report has been added to ResearchAndMarkets.com's offering. The gaming headset market is poised to grow by USD 788.08 mn during 2020-2024 progressing at a CAGR of 7% during the forecast period. The...

Roblox Expects Approximately $1.5 Billion of Revenue, $2.1 Billion in Non-GAAP Bookings For Year Ending December 31, 2021

by BusinessWire | Mar 2, 2021 | BusinessWire

SAN MATEO, Calif.--(BUSINESS WIRE)--Roblox Corporation (the “Company”), a global online platform bringing people together through play, today issued guidance for its first quarter ending March 31, 2021, its second quarter ending June 30, 2021 and for the full year...

Accel Entertainment Announces Expansion into Montana and Nevada

by BusinessWire | Mar 2, 2021 | BusinessWire

Enters Agreement to Acquire Century Gaming Technologies for $140 Million CHICAGO & LAS VEGAS--(BUSINESS WIRE)--Accel Entertainment, Inc. (NYSE: ACEL) (“Accel”), a leading distributed gaming operator in the U.S., today announced further expansion into new geographical...
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