DUBLIN–(BUSINESS WIRE)–The “Global Social Casino Market Assessment” report has been added to ResearchAndMarkets.com’s offering.
The global social casino market was valued at $6.2 billion in 2020 and is estimated to reach $6.83 billion in 2022.
A recent market analysis report reveals promising insights into the US social casino market, estimating its value at $1.8 billion in 2022. With the potential to soar to $2.3 billion by 2026, this sector showcases remarkable growth opportunities. The report, offering an extensive overview of the global mobile games market, includes an estimation of the US market share, making it a valuable resource for industry professionals, marketers, investors, and decision-makers.
Key highlights from the report include an in-depth market assessment of the global and US gaming and social casino sectors, providing crucial insights into market conditions and emerging trends. It also offers a detailed analysis of user behavior, examining social casino costs and conversion rates for actions such as installation, registration, and in-app purchases.
The report further explores user retention and engagement metrics, including social casino and trading retention rates, ARPDAU (Average Revenue Per Daily Active User), MAU (Monthly Active Users), and LTV (Lifetime Value). Demographic insights shed light on the audience for social gaming, including gender distribution.
In addition to these insights, the report presents a comprehensive SWOT analysis (Strengths, Weaknesses, Opportunities, Threats) of social gaming and trading apps, providing a deeper understanding of their competitive landscape.
The report’s data-driven analysis, combined with a rigorous methodology, ensures the credibility and integrity of its findings. It serves as an invaluable resource for industry professionals seeking to navigate the dynamic landscape of mobile gaming and social casino markets. While the precise share of the US social casino market remains undisclosed, the report’s calculations are based on the 28% share of the US mobile gaming market in 2020.
As the sector continues to evolve and expand, it is poised to play a significant role in shaping the future of digital entertainment.
The report on the Global Social Casino Market serves as a valuable resource for a range of stakeholders within the gaming and entertainment industry. Here are some specific groups that would find this report useful:
By catering to these specific customer types, the report on the Global Social Casino Market delivers valuable data and insights that support strategic decision-making, market analysis, and investment evaluations. It serves as a reliable reference for understanding the dynamics and opportunities within the social casino industry, which is experiencing growth and evolving trends.
This report serves as a valuable resource for industry professionals, marketers, investors, and decision-makers seeking comprehensive insights into the global mobile games market, with a specific focus on the US market share estimate. The data and analysis presented in the report can inform strategic planning, marketing strategies, and investment decisions within the mobile gaming industry.
Reasons to Buy:
- Gain recognition of global and US social market conditions, enabling informed decision-making for market entry or expansion.
- Utilize social gaming audience statistics to enhance the accuracy and effectiveness of marketing campaigns.
- Determine key performance metrics of the top social gaming and trading apps, facilitating benchmarking and strategic planning.
- Global Mobile Games Market: The research provides a comprehensive examination of the global mobile games market, including market size, trends, and dynamics.
- US Market Estimation: The report estimates the share of the global mobile games market in the United States. This estimation is based on available data and market trends.
- Social Casino Markets: The study extends to the global and US social casino markets. General market estimates are used as a basis for analysis.
- User Behavior Analysis: In-depth analysis of user behavior was conducted to gain insights into user engagement, retention, and other key metrics. This analysis includes a comparison of global and US trends based on a 2019 report by Liftoff.
- Company Analysis: A total of 12 companies were analyzed, and data was collected from both the App Store and Play Market. The data covers the period from November 2021 to October 2022.
- Data Categories: The analysis includes various data categories, such as demographics, usage trends, downloads, revenue, and ARPDAU (Average Revenue Per Daily Active User). For trading apps, revenue data was obtained from companies’ FY’21 annual reports.
- User Lifetime Value (LTV): LTV for users was calculated manually using a formula that considers ARPDAU and retention rates.
- Market Segmentation: Demographics, downloads, usage statistics, and financial data were analyzed both globally and for the US market. Platform breakdowns were provided where available. However, for trading apps, only total revenue data was available.
- In-App Purchases: Information about in-app purchases, including prices for each app, was included in the analysis.
- SWOT Analysis: SWOT (Strengths, Weaknesses, Opportunities, Threats) analysis was conducted based on industry reports, annual reports of public companies, and user reviews.
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For more information about this report visit https://www.researchandmarkets.com/r/y1ninc
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