Outstanding Innovation in Game Play
For ground-breaking ideas in game design and other techniques used to
enhance the overall concept of the interactive experience.
Outstanding Innovation in Game Technology
For ground-breaking or challenging technical applications developed for
use in connection with a video game.
Outstanding Lighting/Texturing Effects
For the depiction of light in an environment, including the use of filter-like
imaging effects, the effects of light passing through or on objects, and the dramatic use of shadows.
Outstanding Original Musical Score
For the composition of an original score without regard to lyrics, where
the music has not been previously produced or published.
Outstanding Original or Adapted Song
For the music and lyrics of an original song or substantially altered
song that, in its game form, has not been previously produced or published.
Outstanding Song Collection
For the recognition of song collections that appear in a game and have
a significant impact on the overall enjoyment, mood, or experience.
Outstanding Sound Editing in a Game Cinema
For outstanding achievement in editing sound to picture in a non-playable
portion of a game, where the player is unable to generate sound or manipulate its timing.
Outstanding Sound Effects
For outstanding achievement in the depiction
of natural or artificial sounds, particularly ambient sound that can not be manipulated.
Outstanding Use of Sound
For outstanding achievement in the programming,
timing, and layering of sound elements, including the dramatic use of silence.
Outstanding Performance (Lead/Supporting in a Comedy/Drama)
Four awards are given for individual achievement
in game-exclusive voice acting.
Outstanding Writing in a Comedy
For outstanding achievement in writing a screenplay,
scenario, executed treatment, and/or dialogue, with particular emphasis on the development of comedic characters and stories.
Outstanding Writing in a Drama
For outstanding achievement in writing a screenplay, scenario, executed
treatment, and/or dialogue, with particular emphasis on the development of dramatic character-driven or plot-driven conflict.