Outstanding Innovation in Game Play
For ground-breaking
ideas in game design and other techniques used to enhance the overall concept of the interactive
experience.
Outstanding
Innovation in Game Technology
For
ground-breaking or challenging technical applications developed for use in connection with a video
game.
Outstanding Lighting/Texturing
Effects
For the depiction
of light in an environment, including the use of filter-like imaging effects, the effects of light
passing through or on objects, and the dramatic use of shadows.
Outstanding Original Musical Score
For the composition of an original score without regard to lyrics, where
the music has not been previously produced or published.
Outstanding Original or Adapted Song
For the music and lyrics of an original song or substantially altered song
that, in its game form, has not been previously produced or published.
Outstanding
Song Collection
For the recognition
of song collections that appear in a game and have a significant impact on the overall enjoyment,
mood, or experience.
Outstanding Sound Editing in a Game Cinema
For outstanding achievement in editing sound
to picture in a non-playable portion of a game, where the player is unable to generate sound or
manipulate its timing.
Outstanding
Sound Effects
For outstanding achievement in the depiction of natural or artificial sounds, particularly
ambient sound that can not be manipulated.
Outstanding Use of Sound
For outstanding achievement in the programming,
timing, and layering of sound elements, including the dramatic use of silence.
Outstanding Performance (Lead/Supporting in a Comedy/Drama)
Four awards are
given for individual achievement in game-exclusive voice acting.
Outstanding Writing in a Comedy
For outstanding achievement
in writing a screenplay, scenario, executed treatment, and/or dialogue, with particular emphasis
on the development of comedic characters and stories.
Outstanding Writing in a Drama
For outstanding achievement in writing a screenplay, scenario, executed
treatment, and/or dialogue, with particular emphasis on the development of dramatic character-driven or plot-driven conflict.