2007 Awards

Game of the Year – Bioshock – WINNER
Game of the Year – Call of Duty 4
Game of the Year – Mass Effect
Game of the Year – Rock Band
Game of the Year – Super Mario Galaxy
Game of the Year – The Orange Box
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Animation in a Game Cinema – Assassin’s Creed – WINNER
Animation in a Game Cinema – God of War II
Animation in a Game Cinema – Heavenly Sword
Animation in a Game Cinema – Uncharted: Drake’s Fortune
Animation in a Game Cinema – The Witcher
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Animation in a Game Engine – Assassin’s Creed – WINNER
Animation in a Game Engine – Heavenly Sword
Animation in a Game Engine – Looney Tunes: Duck Amuck
Animation in a Game Engine – Ratchet and Clank Future: Tools of Destruction
Animation in a Game Engine – Uncharted: Drake’s Fortune
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Art Direction in a Game Cinema – Assassin’s Creed
Art Direction in a Game Cinema – Bioshock – WINNER
Art Direction in a Game Cinema – Call of Duty 4
Art Direction in a Game Cinema – God of War II
Art Direction in a Game Cinema – Heavenly Sword
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Art Direction in a Game Engine – Assassin’s Creed
Art Direction in a Game Engine – Bioshock – WINNER
Art Direction in a Game Engine – Eternal Sonata
Art Direction in a Game Engine – God of War II
Art Direction in a Game Engine – Tomb Raider: Anniversary
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Camera Direction in a Game Engine – Bioshock
Camera Direction in a Game Engine – Call of Duty 4
Camera Direction in a Game Engine – God of War II
Camera Direction in a Game Engine – Heavenly Sword – WINNER
Camera Direction in a Game Engine – Nights: Journey of Dreams
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Character Design – God of War II
Character Design – Heavenly Sword
Character Design – Overlord
Character Design – Parappa the Rapper
Character Design – World of Warcraft: The Burning Crusade – WINNER
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Control Design – Assassin’s Creed
Control Design – Heavenly Sword
Control Design – Legend of Zelda: Phantom Hourglass
Control Design – Medal of Honor Heroes 2
Control Design – Super Mario Galaxy – WINNER
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Control Precision – Heavenly Sword
Control Precision – Legend of Zelda: Phantom Hourglass
Control Precision – Rock Band
Control Precision – Super Mario Galaxy
Control Precision – The Orange Box – WINNER
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Costume Design – Assassin’s Creed
Costume Design – Eternal Sonata – WINNER
Costume Design – GrimGrimoire
Costume Design – Heavenly Sword
Costume Design – Odin Sphere
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Direction in a Game Cinema – Bioshock – WINNER
Direction in a Game Cinema – God of War II
Direction in a Game Cinema – Halo 3
Direction in a Game Cinema – Heavenly Sword
Direction in a Game Cinema – Hellgate: London
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Game Design – Bioshock
Game Design – Crush
Game Design – Mass Effect
Game Design – Super Mario Galaxy
Game Design – The Orange Box – WINNER
Game Design – The Ship
_______________________________________________________
Graphics/Technical – Crysis – WINNER
Graphics/Technical – Heavenly Sword
Graphics/Technical – Ratchet and Clank Future: Tools of Destruction
Graphics/Technical – Uncharted: Drake’s Fortune
Graphics/Technical – World in Conflict
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Innovation in Game Play – Crush
Innovation in Game Play – Drawn to Life – WINNER
Innovation in Game Play – Puzzle Quest: Challenge of the Warlords
Innovation in Game Play – The Eye of Judgment
Innovation in Game Play – The Ship
_______________________________________________________
Innovation in Game Technology – Call of Duty 4 – WINNER
Innovation in Game Technology – The Eye of Judgment
_______________________________________________________
Lead Performance in a Comedy – David Kaye, “Ratchet and Clank FTOD” – WINNER
Lead Performance in a Comedy – Fred Willard, “Hot Brain”
Lead Performance in a Comedy – John Simpson III, “Parappa the Rapper”
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Lead Performance in a Drama – Anna Torv, “Heavenly Sword”
Lead Performance in a Drama – Jennifer Hale, “Mass Effect” – WINNER
Lead Performance in a Drama – Lydia Baksh, “Heavenly Sword”
_______________________________________________________
Lighting/Texturing – Assassin’s Creed
Lighting/Texturing – Bioshock – WINNER
Lighting/Texturing – God of War II
Lighting/Texturing – Heavenly Sword
Lighting/Texturing – Uncharted: Drake’s Fortune
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Original Musical Score – Bladestorm
Original Musical Score – Dead Head Fred
Original Musical Score – Lair
Original Musical Score – Mass Effect – WINNER
Original Musical Score – Universe at War: Earth Assault
_______________________________________________________
Original/Adapted Song – “Do You Know Why We Stopped the Car?”, Parappa
the Rapper
Original/Adapted Song – “Lament of the Highborne,” World of Warcraft:
The Burning Crusade
Original/Adapted Song – “M4 Part II,” Mass Effect
Original/Adapted Song – “Still Alive,” Portal – WINNER
_______________________________________________________
Song Collection – Bioshock – WINNER
Song Collection – Boogie
Song Collection – Rock Band
Song Collection – SingStar Pop
Song Collection – Skate
_______________________________________________________
Sound Editing in a Game Cinema – Call of Duty 4 – WINNER
Sound Editing in a Game Cinema – Hellgate: London
Sound Editing in a Game Cinema – Mass Effect
_______________________________________________________
Sound Effects – Bioshock – WINNER
Sound Effects – Call of Duty 4
Sound Effects – Crysis
Sound Effects – Enemy Territory: QUAKE Wars
Sound Effects – The Orange Box
_______________________________________________________
Supp Performance in a Comedy – Armstead Christian, “Parappa the Rapper”
Supp Performance in a Comedy – Jeff Bridges, “Surf’s Up”
Supp Performance in a Comedy – Lea Alomar, “Parappa the Rapper”
Supp Performance in a Comedy – Will Wright, “The Simpsons Game” – WINNER
_______________________________________________________
Supp Performance in a Drama – Andy Serkis, “Heavenly Sword”
Supp Performance in a Drama – Cam Clarke, “Mass Effect” – WINNER
Supp Performance in a Drama – Fred Tatasciore, “Mass Effect”
Supp Performance in a Drama – Linda Hunt, “God of War II”
_______________________________________________________
Use of Sound – Call of Duty 4
Use of Sound – Enemy Territory: QUAKE Wars
Use of Sound – Everyday Shooter
Use of Sound – Flow – WINNER
Use of Sound – Treasure Tunes
_______________________________________________________
Writing in a Comedy – Dead Head Fred
Writing in a Comedy – Looney Tunes: Duck Amuck
Writing in a Comedy – Super Paper Mario
Writing in a Comedy – Team Fortress 2
Writing in a Comedy – The Simpsons Game – WINNER
_______________________________________________________
Writing in a Drama – Eternal Sonata
Writing in a Drama – Heavenly Sword
Writing in a Drama – Mass Effect – WINNER
Writing in a Drama – Odin Sphere
Writing in a Drama – Shin Megami Tensei: Persona 3
_______________________________________________________
Game Classic Revival – Final Fantasy Tactics: The War of the Lions (PSP)
Game Classic Revival – Pac-Man Championship Edition (XBLA)
Game Classic Revival – Prince of Persia (XBLA)
Game Classic Revival – Sonic the Hedgehog 2 (XBLA) – WINNER
Game Classic Revival – Tomb Raider: Anniversary
_______________________________________________________
Game Music or Performance – Guitar Hero III
Game Music or Performance – Jam Sessions
Game Music or Performance – Rock Band – WINNER
_______________________________________________________
Game Original Action – Bioshock – WINNER
Game Original Action – Crysis
Game Original Action – S.T.A.L.K.E.R.: Shadow of Chernobyl
Game Original Action – The Darkness
Game Original Action – The Ship
_______________________________________________________
Game Original Adventure – Assassin’s Creed
Game Original Adventure – Sherlock Holmes: The Awakened
Game Original Adventure – Uncharted: Drake’s Fortune – WINNER
Game Original Adventure – Zack and Wiki: Quest for Barbaros’ Treasure
_______________________________________________________
Game Original Children’s – Brave: The Search for Spirit Dancer
Game Original Children’s – Calling All Cars – WINNER
Game Original Children’s – Drawn to Life
Game Original Children’s – Looney Tunes: Duck Amuck
_______________________________________________________
Game Original Fighting – no nominations
_______________________________________________________
Game Original Racing – DiRT
Game Original Racing – Motorstorm – WINNER
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Game Original RPG – Eternal Sonata
Game Original RPG – Mass Effect – WINNER
Game Original RPG – Odin Sphere
_______________________________________________________
Game Original Sports – Skate – WINNER
Game Original Sports – The Bigs
_______________________________________________________
Game Sequel Action – Call of Duty 4 – WINNER
Game Sequel Action – God of War II
Game Sequel Action – Halo 3
Game Sequel Action – Ratchet and Clank Future: Tools of Destruction
Game Sequel Action – The Orange Box
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Game Sequel Adventure – Legend of Zelda: Phantom Hourglass – WINNER
Game Sequel Adventure – Medal of Honor Heroes 2
Game Sequel Adventure – Tom Clancy’s Ghost Recon: Advanced Warfighter 2
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Game Sequel Children’s – Cooking Mama: Cook Off
Game Sequel Children’s – Super Mario Galaxy – WINNER
Game Sequel Children’s – Super Paper Mario
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Game Sequel Fighting – no nominations
_______________________________________________________
Game Sequel Racing – Forza Motorsport 2 – WINNER
Game Sequel Racing – Project Gotham Racing 4
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Game Sequel RPG – Shin Megami Tensei: Persona 3
Game Sequel RPG – World of Warcraft: The Burning Crusade – WINNER
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Game Sequel Sports – Madden NFL 08 – WINNER
Game Sequel Sports – NHL 08
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Game Simulation Game – Ace Combat 6: Fires of Liberation – WINNER
Game Simulation Game – Trainz Railwayz
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Game Special Class – Crush
Game Special Class – Mercury Meltdown Revolution
Game Special Class – Phoenix Wright: Ace Attorney Trials and Tribulations
Game Special Class – Picross DS
Game Special Class – Puzzle Quest: Challenge of the Warlords – WINNER
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Game Strategy – GrimGrimoire
Game Strategy – Supreme Commander – WINNER
Game Strategy – The Eye of Judgment
Game Strategy – World in Conflict
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NATIONAL ACADEMY OF VIDEO GAME TESTERS AND REVIEWERS CORP.™ ANNOUNCES 7th ANNUAL NAVGTR AWARD WINNERS

 

BIOSHOCK WINS MOST NAVGTR AWARDS IN ACADEMY HISTORY; SHIGERU MIYAMOTO LEAPFROGS DAN HOUSER FOR MOST AWARDS TO DATE; WILL WRIGHT WINS FOR SIMPSONS CAMEO

 

PRESS RELEASE

 

FOR IMMEDIATE RELEASE

CONTACT: THOMAS J. ALLEN

PHONE: 410.721.8895

E-MAIL: INFO AT NAVGTR DOT ORG

 

March 27, 2008 — The winners of the 2007 NAVGTR Awards were announced today, revealing the winners in 45 categories. Multiple awards went to Alyssa Finley, Mauricio Tejerina, Nate Wells, Rob Waters, Scott Sinclair, and Shigeru Miyamoto, twice the number of multiple winners last year.

 

The awards are presented by the National Academy of Video Game Testers and Reviewers Corp.™, a non-profit media organization with over 1,100 voters honoring the best of the interactive entertainment industry in the fields of art, technology, and production for calendar year 2007.

 

Out of its ten nominations, Bioshock won eight (8) awards, more than any other game in NAVGTR history. The game, about an underwater utopia and the seedy underbelly of its protective forces, won awards for Art Direction in a Game Cinema, Art Direction in a Game Engine, Direction in a Game Cinema, Lighting & Texturing, Song Collection, Sound Effects, Outstanding Original Action Game, and Game of the Year.

 

The next highest winner was Mass Effect, with five (5) awards. Mass Effect won in the categories of Original Musical Score, Writing in a Drama, Lead Performance in a Drama, Supporting Performance in a Drama, and Outstanding Original Role Playing Game.

 

Call of Duty 4 won three (3) awards, while Assassin’s Creed, Super Mario Galaxy, The Orange Box, The Simpsons Game, and World of Warcraft: The Burning Crusade each won two (2) awards, rounding out the multiple winners. This year, no game achieved a trifecta with wins in all three disciplines of design, art, and sound.

 

PUBLISHER TALLIES

 

This year, 2K Games and Electronic Arts are tied for the most wins with eight (8) each. Following behind are Microsoft and Sony with six (6) each, Nintendo and Activision with three (3) each, and Blizzard Entertainment, Namco Bandai, THQ, and Ubisoft with two (2) each.

 

Two years ago, Sony set a publishers’ record by winning 11 awards in a single year. The record still stands.

 

DEVELOPER TALLIES

 

This year, 2K Games holds the highest developer awards tally with 8 wins. Bioware took 5 awards, while various Electronic Arts studios took 4 awards. Infinity Ward, Nintendo, and Valve each took three (3) awards. Blizzard and Ubisoft Montreal took two (2) awards.

 

Since the inception of the NAVGTR Awards, Nintendo has won 21 awards as a developer, more than any other developer to date. Square Enix follows with 18 awards. Sony and Rockstar are tied with 17 awards to date. Konami has 15; Ubisoft has 14. Namco Bandai and Electronic Arts are tied with 11; Valve and Harmonix are tied with 10. Bioware has 9 awards to date as a developer. Capcom and 2K Games are tied with 8. Sucker Punch and Infinity Ward are tied with 6. Epic, Bungie, and the defunct Clover Studios each have 5. Team Ninja, id software, Double Fine, Blizzard, and Bethesda Game Studios each have 4 awards to date.

 

INDIVIDUAL TALLIES

 

This year, four people earned a second NAVGTR award after winning in a previous year — Casey Hudson, Drew Karpyshyn, Shane Dabiri, and David Jaffe. This year there were no additions to the list of 26 winners who have won three or more awards to date.

 

Shigeru Miyamoto has won ten (10) awards to date, more than any other individual. With the exception of his win for Innovation in Game Play two years ago, Miyamoto has won only for roles as a producer in Mario & Luigi: Superstar Saga, Mario Kart: Double Dash!!, Super Mario Sunshine, Paper Mario: The Thousand Year Door, Wii Sports, Legend of Zelda: Twilight Princess, Eternal Darkness: Sanity’s Requiem, Legend of Zelda: Phantom Hourglass, and Super Mario Galaxy.

 

Dan Houser has won nine (9) awards for his widespread work in the Grand Theft Auto® series, as well as “Bully.”

 

Fumito Ueda and Takashi Tezuka have won five (5) awards to date. Ueda has won 2 awards for ICO and 3 awards for Shadow of the Colossus in the areas of animation and design. Takashi Tezuka has won for Animal Crossing®, Mario & Luigi: Superstar Saga, Mario Kart: Double Dash!!, Super Mario Advance 4: Super Mario Bros. 3, and Super Mario Sunshine.

 

Jamie King, Jeremy Pope, and Leslie Benzies have each won four (4) awards for producing the Grand Theft Auto® series, including two genre awards and two Game of the Year awards.

 

Atsushi Inaba has won three awards – two for Okami and one for God Hand.

 

Tracy Rosenthal-Newsom has won for the games Frequency, Karaoke Revolution, and Guitar Hero II.

 

Yoshinori Kitase has won for Final Fantasy X, Kingdom Hearts, and Final Fantasy III.

 

Hajime Sugiyama has won 3 awards — two for ICO’s camera and lighting, plus a technical graphics award for Colossus.

 

Atsuko Fukuyama has won 3 awards — two for Animation in a Game Engine (Ico and Shadow of the Colossus), as well as an award for Colossus’ character design.

 

Bruce Oberg has earned his third award for programming on the Sly Cooper series.

 

Keita Takahashi has won three awards for the Katamari series.

 

James Worral has also won three (3) awards for writing and design in the Grand Theft Auto® series.

 

Akira Yamaoka has won three awards for his work on the Silent Hill® series, winning in the categories of Sound Effects, Use of Sound, and Original Musical Score.

 

Mathieu Laforce has won three awards. His first two awards were for Graphics, Technical and Lighting & Texturing Effects for Tom Clancy’s Splinter Cell in 2002, and his third award was for Lighting & Texturing Effects for Prince of Persia: The Sands of Time in 2003.

 

Rik Schaffer has won three awards, including two for Sound Effects in Call of Duty and Doom 3, as well as one for Sound Editing in a Game Cinema for Doom 3.

 

Programmers Ben Wallace, Bernie Freidin, Charles Gough, Chris Butcher, Mat Noguchi, Matt Segur, Eamon McKenzie, and Stefan Sinclair have all won three awards for the first Halo®.

 

Of the 26 past winners who have won at least three awards, Atsushi Inaba, Shigeru Miyamoto, Takashi Tezuka, Tracy Rosenthal-Newsom, Yoshinori Kitase, Dan Houser, Mathieu Laforce, Atsuko Fukuyama, Fumito Ueda, Hajime Sugiyama, and Rik Schaffer are the only (11) people that have won awards for work in multiple franchises.

 

ABOUT THE NAVGTR AWARDS

 

Through annual awards, television specials, videos, cruises, and other future plans, we hope to preserve the history of the medium as well as honor the creative and technical individuals who have paved the way for new ideas and innovations.

 

For more information on NAVGTR missions and programs, log onto http://www.navgtr.org/

 

The general voting body of more than 1,100 journalists and writers includes contributors for such varied outlets as About.com, Atlanta Journal-Constitution, Austin American-Statesman, NBC, CNN, CNN.com, CNNmoney.com, Chicago Sun-Times, Computer Gaming World, Contra Costa Times, Digital Journal, ElectricPlayground.com, FHM, GamersTemple.com, GamingTarget.com, Gannett News Service, Gear, HappyPuppy.com, Kids & Computers, LA Weekly, Los Angeles Times, National Post, New York Times, Marquee, PC Gamer, Philadelphia Inquirer, PlanetPong.com, Salon, San Jose Mercury-News, USA Today, USAToday.com, Wired News, Wizard Magazine, WOW Weekly, ZDNet, Detroit Free Press, National Public Radio, Public Radio International, Play Magazine, Electronic Gaming Monthly (Ziff-Davis Media), Evergeek Media, The Ottawa Citizen, The Vancouver Sun, The Regina Leader-Post, EclipseMagazine.com, and hundreds more.

 

The Academy is currently accepting applications from new analysts/journalists to become voters. For more information, e-mail vote at navgtr dot org with a bio and/or resume.

 

ABOUT NAVGTR CORP.

 

NAVGTR Corp. is a 501(c)(6) non-profit corporation devoted to promoting and recognizing the developments and achievements of the interactive entertainment industry for public awareness and education. In addition to the annual awards, the academy’s future goals include acknowledging, documenting, and/or memorializing industry leaders and historical events through educational and informative television specials or videos, as well as efforts to preserve the history of interactive entertainment through the development of archives in public libraries and universities. (www.navgtr.org)