Category Archives: Game of the Year

Minecraft

MinecraftTM is the first game to win Game of the Year without also winning in other categories. Continue reading

Posted in 2011, Game of the Year, Innovation in Game Play | Tagged

Batman: Arkham City

WINNER, Control Design 3D; WINNER, Lighting/Texturing

Posted in 2011, Control Design - 3D, Franchise Action, Game Design - Franchise, Game of the Year, Lighting/Texturing | Tagged ,

Battlefield 3

WINNER, Sequel Action

Posted in 2011, Franchise Action, Game of the Year, Lighting/Texturing | Tagged ,

Catherine

NOMINEE, Lead Performance in a Drama – Troy Baker as “Vincent Brooks”; WINNER, Supporting Performance in a Drama – Michelle Ruff as “Katherine McBride”; NOMINEE, Supporting Performance in a Drama – Yuri Lowenthal as “Tobias Nebbins”; WINNER, Writing in a … Continue reading

Posted in 2011, Direction in a Game Cinema, Game of the Year, Lead Performance in a Drama, Original Adventure, Supporting Performance in a Drama, Use of Sound in New IP, Writing in a Drama | Tagged ,

Dark Souls

Posted in 2011, Franchise Role Playing, Game of the Year | Tagged ,

Elder Scrolls V: Skyrim

WINNER, Game Design – Franchise; WINNER, Sequel Role Playing Game

Posted in 2011, Franchise Role Playing, Game Design - Franchise, Game of the Year | Tagged ,

Portal 2

WINNER, Control Precision; WINNER, Original/Adapted Song – “Want You Gone”; WINNER, Sound Effects

Posted in 2011, Art Direction - Contemporary, Control Design - 3D, Control Precision, Franchise Action, Game Design - Franchise, Game of the Year, Original/Adapted Song, Sound Editing in a Game Cinema, Sound Effects | Tagged

Uncharted 3: Drake’s Deception

WINNER, Direction in a Game Cinema; WINNER, Original Dramatic Score – Franchise; WINNER, Sound Editing in a Game Cinema; WINNER, Sequel Adventure Game

Posted in 2011, Animation, Art Direction - Contemporary, Camera Direction in a Game Engine, Direction in a Game Cinema, Franchise Adventure, Game of the Year, Graphics - Technical, Lighting/Texturing, Original Dramatic Score - Franchise, Sound Editing in a Game Cinema, Sound Effects, Use of Sound in a Franchise, Writing in a Drama | Tagged ,