Category Archives: Innovation in Game Technology

2013 NAVGTR Winners

Las Vegas, NV (February 17, 2014) / NAVGTR CORP. — The National Academy of Video Game Trade Reviewers, a non-profit media organization, has announced winners for its 13th annual awards program honoring video game art, technology, and production. Continue reading

Posted in 2013, Game of the Year, Innovation in Game Technology | Tagged , , , , , , , , , , , , , , , , , , , ,

Rift

Posted in 2011, Innovation in Game Technology, Original Role Playing | Tagged

Just Dance 3

WINNER, Song Collection

Posted in 2011, Innovation in Game Technology, Outstanding Game, Music or Performance, Song Collection | Tagged ,

Child of Eden

Posted in 2011, Control Design - 2D or Limited 3D, Innovation in Game Technology, Sound Editing in a Game Cinema | Tagged ,

Rayman Origins

WINNER, Animation

Posted in 2011, Animation, Art Direction - Fantasy, Control Design - 2D or Limited 3D, Control Precision, Franchise Children's/Family, Game Design - Franchise, Innovation in Game Play, Innovation in Game Technology, Original Light Mix Score - Franchise, Use of Sound in a Franchise | Tagged ,

L.A. Noire

WINNER, Innovation in Game Technology; WINNER, Lead Performance in a Drama – Aaron Staton as “Cole Phelps”; NOMINEE, Lead Performance in a Drama – Adam Harrington as “Roy Earle”; NOMINEE, Original/Adapted Song – “Torched Song”; NOMINEE, Supporting Performance in a … Continue reading

Posted in 2011, Animation, Graphics - Technical, Innovation in Game Technology, Lead Performance in a Drama, Original Adventure, Original/Adapted Song, Song Collection, Supporting Performance in a Drama, Use of Sound in New IP | Tagged , ,