Category Archives: Nominations by Craft

Mario wins GOTY; Horizon wins 7

The biggest winner is Horizon Zero Dawn with 7 awards. The record is held by The Last of Us with fifteen from three years ago. Continue reading

Posted in 2017, Game of the Year, Nominations by Craft, Nominations by Genre, Uncategorized | Tagged , , , , , , , , , , , , , ,

PAX South War of Awards 2015

Game nominations were announced at PAX South. Whips formed groups based on support for each nominee. Continue reading

Posted in 2014, Animation, Art Direction - Fantasy, Camera Direction in a Game Engine, Control Precision, Costume Design, Events, Game Design - New IP, Lead Performance in a Drama, Song Collection, Sound Effects, Writing in a Comedy, Writing in a Drama | Tagged , , , , , , , , , , ,

EyePlay locations open to review

EyePlay, an interactive video game projection system and software, can be reviewed at the following installed locations.  To schedule an appointment, contact andru dot miller at eyeclick dot com.  If you received an invitation from NAVGTR via email, please disregard … Continue reading

Posted in Control Design - 2D or Limited 3D, Control Precision, Game Engineering | Tagged ,

Black Flag actors announce Costume Design

Pictured: Ryse: Son of Rome, nominated for Costume Design Continue reading

Posted in Costume Design | Tagged , , , , , , , , , , ,

Presenters: Amber Goldfarb, Shawn Baichoo

The 2013 NAVGTR Award for Costume Design was announced by Amber Goldfarb and Shawn Baichoo. Continue reading

Posted in 2013, Costume Design, Videos | Tagged , , , , ,

2013 NAVGTR Winners

Las Vegas, NV (February 17, 2014) / NAVGTR CORP. — The National Academy of Video Game Trade Reviewers, a non-profit media organization, has announced winners for its 13th annual awards program honoring video game art, technology, and production. Continue reading

Posted in 2013, Game of the Year, Innovation in Game Technology | Tagged , , , , , , , , , , , , , , , , , , , ,

Protected: FYC: Dawngate (Original Dramatic Score, New IP)

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Posted in Original Dramatic Score - New IP | Tagged ,

PAX East Debate

At PAX East, developers and journalists discuss and handicap the NAVGTR Awards races with last-minute predictions just hours before the winners are announced in each category, in one of the weekend’s final panels. Moderated by Ken Gagne of PC World, … Continue reading

Posted in 2012, Control Design - 2D or Limited 3D, Costume Design, Events, Expo, Franchise Fighting, Franchise Role Playing, Game Design - Franchise, Game Design - New IP, Lead Performance in a Drama, Press, Supporting Performance in a Drama, Writing in a Comedy, Writing in a Drama | Tagged , , , ,

Assassin’s Creed III wins 5 awards

Assassin’s Creed III won the most NAVGTR Awards for 2012. Set against American history and winning for Direction, Game Design, Lighting, Score, and Franchise Adventure, the game’s five awards topped Game of the Year winner Journey, which won four awards … Continue reading

Posted in 2012, Direction in a Game Cinema, Franchise Adventure, Game Design - Franchise, Game of the Year, Lighting/Texturing, Original Dramatic Score - Franchise | Tagged , , ,

PAX Panel Audio, Part 1

In this “Will Win/Should Win” debate (part 1), depictions of evil take center stage with analysis of Vaas and Alan Wake. Susan Arendt reveals her lust for the one she thinks should also be shot and put down like a rabid animal. Continue reading

Posted in 2012, Awards, Control Design - 2D or Limited 3D, Costume Design, Events, Expo, Game Design - Franchise, Game Design - New IP, Lead Performance in a Drama | Tagged , , , , , , , , ,

PAX Panel Audio, Part 2

In this “Will Win/Should Win” debate (part 2), panelists discuss Alan Wake’s Mr. Scratch, writing in comedy and drama, and franchise genres for fighting and role playing, including Persona 4 Arena and Mass Effect 3. Continue reading

Posted in 2012, Awards, Events, Expo, Franchise Fighting, Franchise Role Playing, Supporting Performance in a Drama, Writing in a Comedy, Writing in a Drama | Tagged , , , , , , , ,

Minecraft

MinecraftTM is the first game to win Game of the Year without also winning in other categories. Continue reading

Posted in 2011, Game of the Year, Innovation in Game Play | Tagged